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| ===== Age Zero =====
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| 0001-0A - 15,000-0A = The Age of Primordials
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| ===== The First Age =====
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| 0001-1A - 20,000-1A = The Age of Tyranny & The Age of First Strife
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| ===== The Second Age =====
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| 0001-2A - 1,563-2A = The Age of Kings
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| ===== The Third Age =====
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| 0001-3A - 2085-3A = The Age of The Empire
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| ====== The Fourth Age ======
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| 0001-4A - 3029-4A = The Age of Prosperity
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| ===== The Fifth Age =====
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| === Calendar ===
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| Date Format - YYYY-AA eg. 672-2A (year 672 of the 2nd age)
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| 12 Months in the year
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| === Months ===
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| All months in the year have 30 days, standardised by Imperial authority in the Third Age. These days are grouped into 5 equal weeks of 6 days.
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| ==== Rimefall ====
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| ====== 12. Deepfrost ======
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| Hard cold returns; frozen ground, snow, and long nights take hold.
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| ====== 1. Frostwane ======
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| The cold is still strong, but daylight slowly returns; deep freezes begin to weaken.
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| ====== 2. Icethaw ======
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| Lingering cold with frequent frost, icy mornings, and the last heavy grips of winter.
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| ==== Brightbloom ====
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| ====== 3. Mirespawn ======
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| Snowmelt, muddy ground, fluctuating temperatures, ice breaking and retreating.
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| ====== 4. Greenbloom ======
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| ====== 5. Lightflow ======
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| Longer days, gentler rains, mild warmth, and steady, life-giving weather.
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| ==== Highsun ====
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| ====== 6. Suncrest ======
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| Rising heat, clear skies, the first sustained warmth of the year.
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| ====== 7. Scorchspan ======
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| Peak heat and brightness; dry spells, heavy sunlight, and still air.
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| ====== 8. Warmfade ======
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| Heat softens and breaks; late storms, humid days, and cooler nights begin.
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| ==== Goldfall ====
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| ====== 9. Greyveil ======
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| Cool mornings, fog, returning rain, and the first real chill in the air.
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| ====== 10. Stormfall ======
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| Wind, rain, unsettled skies, and rapidly shortening days.
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| ====== 11. Chillmarsh ======
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| Cold rains, heavy clouds, sodden ground, and dim, muffled light.
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| ==== Weekdays ====
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| ====== Monday - Moonsday ======
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| Moon watching day
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| ====== Tuesday - Tyrsday ======
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| Day dedicated to the Primordial lords of war; Tyr & Myr (Primordial twins who ascended Torina and Azurius)
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| ====== Wednesday - Wovenday ======
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| The day new threats of fate were woven into existence
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| ====== Thursday - Torsday ======
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| Torina - day of planning ahead and thinking for the weekend
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| ====== Friday - Freidenday ======
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| Day of freedom from primordial oppression - some businesses will not be open on this day, allowing workers to begin either weekend
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| ====== Saturday - Sesherday ======
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| Day of grieving and remembering - most businesses will not be open on this day
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